Zlib

zlib is a software library used for data compression. zlib was written by Jean-loup Gailly and Mark Adler and is an abstraction of the DEFLATE compression algorithm used in their gzip file compression program. zlib is also a crucial component of many software platforms, including Linux, macOS, and iOS. It has also been used in gaming consoles such as the PlayStation 4, PlayStation 3, Wii U, Wii, Xbox One and Xbox 360.


zlib is a software library used for data compression. zlib was written by Jean-loup Gailly and Mark Adler and is an abstraction of the DEFLATE compression algorithm used in their gzip file compression program. zlib is also a crucial component of many software platforms, including Linux, macOS, and iOS. It has also been used in gaming consoles such as the PlayStation 4, PlayStation 3, Wii U, Wii, Xbox One and Xbox 360.
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Zlib

zlib是提供資料壓縮之用的函式庫,由Jean-loup Gailly與Mark Adler所開發,初版0.9版在1995年5月1日發表。zlib使用抽象化的DEFLATE演算法,最初是為libpng函式庫所寫的,後來普遍為許多軟體所使用。此函式庫為自由軟體,使用zlib授權。


zlib是提供資料壓縮之用的函式庫,由Jean-loup Gailly與Mark Adler所開發,初版0.9版在1995年5月1日發表。zlib使用抽象化的DEFLATE演算法,最初是為libpng函式庫所寫的,後來普遍為許多軟體所使用。此函式庫為自由軟體,使用zlib授權。
Read article on Wikipedia