GoldSrc

GoldSrc is a proprietary game engine that was developed by Valve and first showcased in the 1998 first-person shooter game Half-Life. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. Following Half-Life's release, the engine powered future games developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat, and multiple games in the Counter-Strike series.


GoldSrc is a proprietary game engine that was developed by Valve and first showcased in the 1998 first-person shooter game Half-Life. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. Following Half-Life's release, the engine powered future games developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat, and multiple games in the Counter-Strike series.
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